Sedentary behaviour

Scoop.it ShareThis

< Go to guide main menu

Learn more about the measures of sedentary behaviour across selected CLOSER studies

For background detail on this domain of physical activity, click here.

Sedentary behaviour was measured at ages ranging from 3y to 44y with data collected across MCS, ALSPAC, BCS70, NCDS, and NSHD. These measures centred on engagement with electronic devices including TV/video/DVD, computer or electronic gaming, general computer use, and internet use, with recall typically divided into weekdays and weekends.

Click to see the cross-study data availability and comparability for each sedentary behaviour subdomain:


Time spent watching TV

MCS 3y, 5y, 7y, 14y, ALSPAC 3y, 4y, 5y, 6y, 8y, 13y, 16y, 22y, BCS70 5y, and 16y have asked similar questions on frequency of TV consumption during childhood/early adulthood although questions vary slightly across ages (i.e. MCS 7: “On a normal week day during term time, how many hours does CM spend watching television, videos or DVDs”; ALSPAC 6: “How much time on average does s/he spend watching tv”; BCS70 5y: “Hours per day watched television Mon-Fri and Sat-Sun”). Responses are comparable in duration (hours/day), with consumption differences examined from weekdays and weekends.

BCS70 42y and NCDS 44y both ask similar questions on TV consumption in midlife (i.e. BCS70: “Time spent watching television, videos, DVDs, blue-ray (including on a computer):”; NCDS: “Time spent on average during the last year: watching TV or videos?”) with responses comparable in duration (hour/day).

ALSPAC 9y, BCS70 10y, and NCDS 11y ask similar questions on the frequency of TV watching (i.e. ALSPAC: “When she finishes school and returns home does she watch TV or video”; BCS70: “How often does your child do this in spare time: watch TV”, NCDS: “Watching television after school hour”) with responses comparable in frequency (ranging from never to always).

[table id=264 /]

 


Time spent using a computer / using games

ALSPAC 8y, 16y, 22y, MCS 11y, 14y, and BCS70 16y ask similar questions on the frequency of electronic gaming (i.e. MCS 14: “On a normal week day during term time, how many hours do you spend playing electronic games on a computer or games systems, such as Wii, Nintendo D-S, X-Box or PlayStation?”; ALSPAC: “On a day when she does any of the things below, about how long altogether does she usually spend on: computer game (anyday)”;  BCS70 16y: “After school yesterday, how long spent playing computer games?”) with all responses comparable in duration (hours/day).

[table id=265 /]

 


Time spent using the internet

MCS 14y and ALSPAC 16y ask similar questions on internet usage (i.e. MCS: “On a normal week day during term time, how many hours do you spend using the internet?”; ALSPAC: “On a day when she does any of the things below, about how long altogether does she usually spend on: internet (for school/college), internet (non-school/college)”) with responses comparable in duration (hours/day).

[table id=266 /]

 


Explore the other domains of physical activity & the comparability of measurements across studies:

Learn more about the studies covered by this guide and their measurement of physical activity:

Further information:


This page is part of the CLOSER resource: ‘Physical activity across age and study: a guide to data in six CLOSER studies’.